Katawa Shoujo is a bishoujo-style visual novel set in the fictional Yamaku High School for disabled children, located somewhere in modern Japan. Hisao Nakai, a normal boy living a normal life, has his life turned upside down when a congenital heart defect forces him to move to a new school after a long hospitalization. Despite his difficulties, Hisao is able to find friends—and perhaps love, if he plays his cards right. There are five main paths corresponding to the 5 main female characters, each path following the storyline pertaining to that character.

The story is told through the perspective of the main character, using a first person narrative. The game uses a traditional text and sprite-based visual novel model with an ADV text box.
Katawa Shoujo contains adult material, and was created using the Ren’Py scripting system. It is the product of an international team of amateur developers, and is available free of charge under the Creative Commons BY-NC-ND License.
~ Katawa Shoujo ~

After five years in development, Katawa Shoujo, a visual novel-style game that tasks players with romancing the physically disabled, is now available to the public.
Whether you find that glib description intriguing or appalling, it’s entirely legit. I promise.
From the game’s official blog:
Katawa Shoujo is a visual novel set in the fictional Yamaku High School for disabled children, located in modern Japan. Hisao Nakai, a normal boy living a normal life, has his life turned upside down when a congenital heart defect forces him to move to a new school after a long hospitalization. Despite his difficulties, Hisao is able to find friends – and perhaps love, if he plays his cards right. There are five main paths corresponding to the 5 main female characters, each path following the storyline pertaining to that character. The story is told through the perspective of the main character, using a first person narrative. The game uses a traditional text and sprite-based visual novel model with an ADV text box.
The aforementioned five female characters include a blind girl, a deaf girl, a track and field athlete who lost both her legs in a traffic accident, a burn victim and a “thalidomide girl” whose birth defect manifests in the form of severely shortened arms. Despite their respective physical limitations, each girl features the typical adorably big-eyed anime heroine look.
And as the protagonist of the story, it’s your job to romance these ladies.
Before any of you can react, let me also mention that the game has had a very, very long gestation period. If it weren’t for the subject matter, that would be the interesting story here.
Also from the official blog:
The story of Katawa Shoujo is a long one, spanning over a decade. In December of the year 2000, the doujin Schuppen Harnische was released by the artist RAITA of circle Zettai Shoujo. One of the pages in the extras section of the doujin contained a sketch imagining a game about disabilities set in a Japanese high school. If not for later events, that may well have been the end of it. With the sticky in 4chan’s anime board in January of 2007, though, interest was suddenly sparked in the idea within, and the idea of creating this game came about. After months of brainstorming, but little progress, a core development team by the name of Four Leaf Studios was formed in April of the same year. With this, Katawa Shoujo was set on the path to its final creation.
Four Leaf Studios is a volunteer group of twenty-one developers from around the world, having come together for the sole purpose of developing Katawa Shoujo. Hailing from many different countries, backgrounds, and professions, Four Leaf Studios became committed to working towards Katawa Shoujo as an entirely free game, with no money involved in the project.
But in this reality, that tale takes a back seat to the eyebrow-raising existence of a videogame that tasks players with dating the physically disabled. Feel free to scrawl any kneejerk opinions in the comments section below, but since I’m writing this story, I get to go first.
While initially the idea of this game seemed purely exploitative and crass, the more I think about it, the more I realize that this is a positive. For a surprisingly large segment of the gamer population, these sorts of visual novels are an expression of their sexuality, so doesn’t it stand to reason that the subgenre should include all facets of the multihued tapestry that comprises human romantic thought? If anything, Katawa Shoujo offers a counterbalance to the vast assortment of visual novels that focus on large-breasted, blonde cliches, and with that it pushes the needle a bit closer to representational equality. If nothing else, it should inspire discussion about the very real trials and tribulations the physically disabled face when it comes to romantic interaction.
Well, that’s the ideal anyway.
~ Escapist Magazine ~
Katawa Shoujo: How an eroge changed my mind

Would anyone believe me if I said I was playing an eroge for research?
I found out about Katawa Shoujo, aka Disability Girls, last spring. This coincided with a reporting project I was working on in graduate school about disability rights. I was spending my weekends interviewing high school students with visible handicaps.
I had just spent the afternoon with a sophomore who described herself as the “typical high school girl” who liked fashion, celebrity gossip, and doing makeup for her friends. Tall and slender, she modeled part time. But as soon as she walked with her stilted, loping gait, or more often, rolled around in her wheelchair, her disability got all the attention.
“I wish people could see for me for more than ‘the girl in the wheelchair,’” she told me.
After that interview, finding out about Katawa Shoujo was jawdropping. What if she knew there was potentially a whole game about fetishizing that girl in the wheelchair?

At the time, Leigh Alexander had just written an interesting piece on the origins of the game. (Originally conceived on the 4chan /b/ board, Katawa Shoujo spun out of the board’s affection for a real life amputee.)
My curiosity was piqued. I had been asking disabled girls how they thought other people viewed them. Here was a chance to see how a certain population of other people, both disabled and non, did. I had never played an eroge before, but this seemed like the right time.
I really didn’t want to like Katawa Shoujo. Can you blame me? Liking it would feel like an offense to the real world women in my project and in my life coping with a disability every day. And if you want to look hard at the game, there are plenty of reasons not to. As I wrote last year, when I reviewed it:
In some ways, disability is understated. “If I don’t mention [her disability], it’s like not discussing the elephant in the room,” Hisao says to the librarian. She replies, “It’s only the elephant in the room if you make it that way.” On the other hand, most plot points depend on assisting the girls in things they can’t do, like carrying things for armless Rin or informing blind Lilly of what the sunset looks like. This isn’t any different from other games in the dating sims, where you do favors for women to win their affection, but they still reveal the girls to be defined by their disabilities.
I don’t agree with that anymore. Looking back, disability is not the defining point of each girl. The way she deals with it is. She can choose to ignore it, like Emi, who runs daily despite being a double amputee below each knee. Or she can embrace what she does have, like Lily, who is blind but gets the most out of her other four senses. And then there’s Rin, who I basically fell in love with for her unique view of the world.
The truth is, Katawa Shoujo is not about fetishizing “the girl in the wheelchair.” Rin was my favorite, but I don’t have a kink for people without arms. And whichever girl you liked best, I’m sure it’s not because she fit your “favorite” disability. It’s her looks and personality, right? Sure, the favors you do for her fit her disability, but this offering of favors simply obeys the established rhetoric of eroge.

The disabled teens I interviewed are probably not going to end up dating or marrying people with wheelchair or crutch fetishes. Neither are they going to stay with people who like them “in spite of” their disabilities. They’re going to find partners who love them for the full package, disability and all.
At first, I was disturbed by the ultimate goal of this eroge — to get it on with the girl of your choice. If that’s not fetishism, what is? However, the inclusion of sex and romance helps to portray the girls as consenting adults. (And even though the sex scenes have yet to be released, it’s clear from the artistic exercises of the creators and fans in The Mishimmie, the game’s NSFW art forum, the sexy bits are going to focus far more frequently on lady parts than disabilities.)
To say that people with disabilities can’t be sexy would be to set disability rights back many years. After all, as I’ve pointed out, the majority of players are choosing a girl based on the looks and personality she does have, not the senses or limbs that she doesn’t.
~ Japanator ~
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January 6th, 2012
BakaMaster
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